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2 people found the following review helpful:
Sirius Dream, September 2, 2021Your rescue-pod crashed. The Ensign is dead. Your Lieutenant is wounded, near comatose. Survive. Was this review helpful to you? Yes No Remove vote | Add a comment
- Pinstripe (Chicago, Illinois), December 30, 2020 - Edo, August 13, 2020 - Cory Roush (Ohio), June 20, 2017 4 of
4 people found the following review helpful:
Short and sweet scifi shipwreck story with some user constraints, February 3, 2016I played this Hugo game on Gargoyle. This game was nominated for a Best Game XYZZY award in 2005. You play a woman who just crashed on a strange planet and must survive. It feels like a shipwreck story, in a good way. Was this review helpful to you? Yes No Remove vote | Add a comment
- Janice M. Eisen (Portland, Oregon), January 14, 2016 - Mr. Patient (Saint Paul, Minn.), January 1, 2016 - Thrax, March 12, 2015 [...] the game is tiny -- slightly more than ten rooms, most of which you run by in a rush, but it manages to unwind an intricate plot with an ending, which manages both to be immensely satisfying and to neatly tie up all loose ends. And it's not too wordy, either -- but the reticent descriptions are just long enough to create a truly creepy atmosphere. The puzzles also are set up with a minimum of items to manipulate, yet they are both challenging and logical.
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| Direct link | Add a comment - deathbytroggles (Minneapolis, MN), February 8, 2013 - tjg92, January 31, 2013 - Sam Kabo Ashwell (Seattle), April 16, 2012 - tekket (Česká Lípa, Czech Republic), June 13, 2010 - Grey (Italy), January 7, 2010 - DJ (Olalla, Washington), August 4, 2009 - Shigosei, December 6, 2008 - Katt (Michigan), August 30, 2008 - NotVerySubtle, July 31, 2008 10 of
10 people found the following review helpful:
A survival game with notable omissions, July 6, 2008by Ron Newcomb (Seattle) Closely related to the adventure game is the survival game, in which physical puzzles are very appropriate. The writing and tone of this one work well, much as in Snyder's other works. But there are so many holes in the implementation of Distress that it utterly destroys the experience. For example, (Spoiler - click to show)an obvious source of bandages is a dead comrade's uniform, but apparently the dignity of the dead is more important than another's life, or even your own. Other marginal but plausible ideas were disallowed outright, such as (Spoiler - click to show)climbing the arch to attack the monster from safety; a simple re-wording of the "you can't do that" kind of message to a "you try but" kind would have been welcome. Was this review helpful to you? Yes No Remove vote | View comments (1) - Add comment
- tfbk, January 10, 2008 - VK, November 26, 2007 - Wendymoon, October 26, 2007
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