Return to the game's main page Reviews and Ratings
Previous | << 1 2 >> | Next | Show All - Kastel, August 31, 2023 - Ray Leandro (Philippines), December 26, 2021 - autumnc, December 13, 2020 Emily Short's Interactive Storytelling Nothing is private. Everything occurs in public, to be commented on and reviewed later. You simultaneously have a reputation and no friends; devastating loneliness and an audience of thousands. Your “combat” scene is being reported to your opponent’s friends, so you can be mocked and criticized. There is no affection between the participants, no trust or good humor. (I don’t call them “partners” because they definitely are not.) The rules of engagement are rigged in a gendered way. By having sex at all, the woman is construed to have lost; she is the one who has to deal with any physical repercussions and any social stigma. I wish that the design were such that more people saw what TAKE is doing. It can be rather obscure. But with that understood, I have huge respect for a piece that can combine that much rawly-felt emotion with such exact observations, together with mechanics that also tell part of the story. It’s brave and devastating, with some of the best prose in this year’s competition.
You wrote this review -
Revise it
| Direct link | Add a comment - Zape, June 20, 2020 - Edo, May 31, 2020 - kierlani, April 7, 2020 - Woof, March 1, 2020 - Sobol (Russia), November 19, 2019 - dgtziea, July 13, 2019 - Bartlebooth, December 8, 2018 - Stas, March 29, 2018 3 of
5 people found the following review helpful:
Good writing; poor game, March 8, 2018by WetCheese The style of writing was good and there was certainly a novelty to the game. Was this review helpful to you? Yes No Remove vote | Add a comment
- Viko (Canada), December 18, 2017 - Spike, November 21, 2017 - Catalina, October 12, 2017 - helado (a small ceramic bowl), October 5, 2017 5 of
5 people found the following review helpful:
A very limited parser game with great depth of implementation, May 10, 2017by MathBrush Morayati is known for writing polished, inventive games. This game proved to be popular and a big talking point for the comp. Was this review helpful to you? Yes No Remove vote | Add a comment
- Aerobe, May 6, 2017 - Aryore, May 2, 2017 - Xavid, January 29, 2017 - streever (America), December 31, 2016 - ifwizz (Berlin, Germany), December 8, 2016 - E.K., December 4, 2016 - Doug Orleans (Somerville, MA, USA), November 24, 2016
|