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13 gamesThe Hourglass Competition, a.k.a. the 3rd Three Hour Games Competition, is a minicomp for new ADRIFT games written in three hours or less. Original voting deadline: 26th August 2006 and was extended to 31st August 2006. Organizer:...
3 games; award date July 21, 2006InsideADRIFT Summer Comp 2006 for unreleased games created in ADRIFT. The deadline was June 30th, 2006. This date was earlier to reduce possible scheduling conflicts with Spring Thing and IF Comp. The voting deadline was 21st July 2006....
4 games; award date April 24, 2006The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
4 games; award date April 1, 2006The Writing Challenges Comp was open for any unreleased Adrift game based on one of five given locations. The game should have no more than ten rooms as defined in the ADRIFT Generator. Competition entries are to be in by 18th March 2006...
18 games in 10 divisions; award date March 12, 200612 gamesInsideADRIFT End of Year Comp 2005 a.k.a. InsideADRIFT Game of the Year Comp 2005 was for both new Adrift games and any Adrift game released during the 2005 calendar year. The submission deadline was: December 18th, 2005. The voting...
36 games in 2 divisions; award date November 15, 2005The annual competition for original IF, judged by the readership of rec.arts.int-fiction.
5 games; award date October 26, 2005The first annual competition for IF games in French.
5 games; award date October 15, 2005The object was to take the supplied incomplete game which has just six rooms (in Adrift v4.0 or v3.9) and turn it into a finished game. Items, NPCs, exits, etc, could be added to them but nothing could be taken away. Although you could...
5 games; award date August 28, 2005The InsideADRIFT Summer Competition was open for any unreleased, but complete, Adrift games. Competition entries were to be in by 21 August 2005 with judging taking place in the following week. The voting deadline was 1500 GMT, Sunday,...
8 gamesThe challenge is to come up with a brilliant beginning to an Adrift game that is in a working playable form. This must really make the player want to actually continue with the rest of the game, if it existed. So, it is a competition for...
6 games; award date May 2, 2005The Spring Thing, also known as the Fall Fooferall, is an annual competition that was originally conceived and organized by Adam Cadre. The Spring Thing is designed to operate at the opposite time of year from the annual IF Comp in...
5 games; award date May 1, 2005The InsideADRIFT Spring Competition was open for any unreleased, but complete, Adrift games. Competition entries were to be in by 17 April 2005 with judging taking place in the following 2 weeks. The voting deadline was 1500 GMT, Sunday,...
17 games in 10 divisions; award date March 20, 20056 gamesInsideADRIFT End of Year Comp 2004 a.k.a. InsideADRIFT Game of the Year Comp 2004 was for both new Adrift games and any Adrift game released during the 2004 calendar year. The submission deadline was: December 19th, 2004.
6 games; award date December 15, 2004The Commodore 32 Contest was run in 2004 by Dave Bernazzani, who challenged authors to enter Z-Code games whose story files were no larger than 32K in size. (Note that there is no Commodore 32 machine that runs Z-Code; that was just part...
6 gamesTo create a previously unreleased ADRIFT game in three hours (or less).
36 games in 2 divisions; award date November 15, 2004The annual competition for original IF, judged by the readership of rec.arts.int-fiction.
6 gamesRules for this competition Time limited. The game is must be written during the period 15-22 August 2004. To ensure compliance there will be required first and completion line for the game, as well as a compulsory object to be announced...
7 gamesThe 1st Three Hour Comp July 2004. For previously unreleased ADRIFT games written in under three hours.