Grief, by Simon Christiansen Average member rating: (14 ratings) |
Guilded Youth, by Jim Munroe Average member rating: (49 ratings) You play Tony, a fourteen-year old thief who needs some help looting the legendary Oakville Manor. Luckily it's the 1980s and finding fellow adventurers is just a modem squeal away... |
Hamlet -- The Text Adventure, by Robin Johnson Average member rating: (18 ratings) Who really killed Hamlet's dad? Can the Prince ever 'get' Gertrude, or is that just wrong? What does Richard III want with a horse anyway? And where did the gravedigger get that gorgeous pink dress? Avenge... |
Harrison Squared Dies Early, by Daryl Gregory Average member rating: (9 ratings) A Lovecraftian choose-your-own-adventure through a creepy school. There's a monster on the loose, and the only one who can track it down is you, Harrison Harrison, teenage monster detective. This is a... |
The HeadBanger's Quest, by Alexander Gambino Average member rating: (1 rating) A text-based, 8-bit romp through Metal designed to feel like a LoZ and Brütal Legend RPG. |
Home Sweetie-Bot Home, by Jacques Frechet Average member rating: (6 ratings) |
Hunger Daemon, by Sean M. Shore Average member rating: (65 ratings) It's not the end of the world, and you're to blame. Better get on that. But man, it sure would be nice to get a bite to eat first. |
HUNTING UNICORN, by Chandler Groover Average member rating: (33 ratings) A maiden leads a unicorn hunt. Sixteen narrative variants. Choose-your-own-adventure style. Mature thematic elements. |
I-0, by Anonymous Victor Gijsbers's rating: Average member rating: (157 ratings) Stranded on Interstate Zero after your car broke down, you are miles away from the last sign of civilization. It's twenty minutes to noon and the temperature is well over 120°F. It's beginning to look like... |
The Ice-Bound Concordance, by Aaron A. Reed and Jacob Garbe Average member rating: (1 rating) The Ice-Bound Concordance is an award-winning indie game ("Best Story/World Design" winner, IndieCade 2014; "Excellence in Narrative" nominee, IGF 2015) with cutting-edge interactive story technology,... |
If I Wasn't Shy, by Joey Jones Average member rating: (11 ratings) "I kinda just sit at the checkout, and the place isn't even all that busy. So why'd you want to play a game about my life? I mean, it's not terrible but it would be so much more if I wasn't shy." (Part of... |
IFDB Spelunking 2, by sam Kabo Ashwell Average member rating: (2 ratings) A series of old and obscure parser games, munged together into a loosely-connected pile which I then snark about. |
Insight, by Jon Ingold Average member rating: (27 ratings) |
Insignificant Little Vermin, by Filip Hracek Average member rating: (18 ratings) Escape slavery in Mount Bloodrock, an underground enclave of orcs and goblins preparing for war. What will you discover in these dark caves? What mayhem can you wreak on your way out? And how will your... |
Invisible Parties, by Sam Kabo Ashwell (as Psychopup) Average member rating: (20 ratings) You are a walker of the ways between the worlds. It is not an arrangement conducive to straightforward relationships. The Three Rebeccas have created a tangle, a temporary artifice woven from parts of many... |
Jacqueline, Jungle Queen!, by Steph Cherrywell Victor Gijsbers's rating: Average member rating: (24 ratings) You are Jacqueline McBean, modern woman for the Thirties and intrepid international correspondent for the Fresno Bee. The good news is that you're on your way to a plum assignment among the glitzy spires and... |