No map necessary - an IFDB Poll

by Divide
RSS Feed

Pieces which can be fully enjoyed without drawing map, ideally without taking any notes whatsoever. Ones which you could play on a bus, on a break, laying on bed, etc. with nothing but a portable player. Games for which you don't need anything but your mind and the game itself.

View Comments (2) - Add a comment


Photopia, by Adam Cadre
4 votes
(No comment) [+](No comment) () --Divide... (No comment) [+](No comment) ( - Full review) --Kake... (No comment) [+](No comment) () --four1475... (No comment) [+](No comment) () --Sobol...

Vote for this game

Gun Mute, by C.E.J. Pacian
4 votes
"Very linear - you can only go "forward" or "back"." [+]"Very linear - you can only go "forward" or "back"." () --EJ... "in addition to..." [+]"in addition to being a small game world, in terms of content it's exactly what you're looking for. a quick, fun play." --Pinstripe... (No comment) [+](No comment) () --Sobol... (No comment) [+](No comment) () --Vulturous...

Vote for this game

Shade, by Andrew Plotkin
3 votes
(No comment) [+](No comment) () --GreenSnake... (No comment) [+](No comment) () --Sobol... (No comment) [+](No comment) --Vulturous...

Vote for this game

Robot Finds Kitten, by David Griffith, Leonard Richardson
3 votes
"Self-described as a "zen simulation"" [+]"Self-described as a "zen simulation": Use the arrow keys to move your robot into other objects until you find the one that's Kitten." ( - Full review) --mjhayes... (No comment) [+](No comment) () --Divide... (No comment) [+](No comment) () --Ghalev...

Vote for this game

Lost Pig, by Admiral Jota
3 votes
"Very simple..." [+]"Very simple scenario, easy to navigate without any map. Yet the story is really amusing and the puzzles are fair without being obvious." () --loungeman... (No comment) [+](No comment) () --GreenSnake... (No comment) [+](No comment) () --Sobol...

Vote for this game

9:05, by Adam Cadre
3 votes
(No comment) [+](No comment) () --Kake... (No comment) [+](No comment) () --Divide... (No comment) [+](No comment) () --Sobol...

Vote for this game

Hoist Sail for the Heliopause and Home, by Andrew Plotkin
3 votes
"Linear, beautiful, short and sweet." [+]"Linear, beautiful, short and sweet." ( - Full review) --Ghalev... "Navigation is..." [+]"Navigation is partially out of the player's control - hence, no need for a map." ( - Full review) --The Year Is Yesterday... (No comment) [+](No comment) () --Sobol...

Vote for this game

Violet, by Jeremy Freese
2 votes
(No comment) [+](No comment) () --Sobol... (No comment) [+](No comment) () --Vulturous...

Vote for this game

The Edifice, by Lucian P. Smith
2 votes
"I've been tempted..." [+]"I've been tempted to make a map at one point - but it turned out that it wasn't needed after all. A location that seemed big really weren't." () --Divide... (No comment) [+](No comment) () --Kake...

Vote for this game

Superluminal Vagrant Twin, by C.E.J. Pacian
2 votes
(No comment) [+](No comment) ( - Full review) --Sobol... (No comment) [+](No comment) () --Vulturous...

Vote for this game

To Hell in a Hamper, by J. J. Guest
2 votes
"In a hot air balloon which you never leave." [+]"In a hot air balloon which you never leave." ( - Full review) --OtisTDog... (No comment) [+](No comment) () --Vulturous...

Vote for this game

Deadline Enchanter, by Alan DeNiro
2 votes
(No comment) [+](No comment) ( - Full review) --Kake... (No comment) [+](No comment) ( - Full review) --Divide...

Vote for this game

Marika the Offering, by revgiblet
2 votes
"One room. Barricade the room rather than escape the room, and with a lot of backstory and atmos." [+]"One room. Barricade the room rather than escape the room, and with a lot of backstory and atmos." ( - Full review) --Wade Clarke... (No comment) [+](No comment) () --E.K....

Vote for this game

For a Change, by Dan Schmidt
2 votes
"The game-world is..." [+]"The game-world is quite big, but diverse and colorful enough that I didn't feel any need to map it." () --Divide... (No comment) [+](No comment) () --Kake...

Vote for this game

The Gostak, by Carl Muckenhoupt
2 votes
(No comment) [+](No comment) ( - Full review) --Kake... (No comment) [+](No comment) () --Divide...

Vote for this game

Marble Madness, by Emily Short
2 votes
(No comment) [+](No comment) () --Ghalev... (No comment) [+](No comment) () --Kake...

Vote for this game

A Dark and Stormy Entry, by Emily Short
2 votes
(No comment) [+](No comment) () --Divide... (No comment) [+](No comment) () --Ghalev...

Vote for this game

Weird City Interloper, by C.E.J. Pacian
2 votes
(No comment) [+](No comment) ( - Full review) --Sobol... (No comment) [+](No comment) () --CMG...

Vote for this game

Suveh Nux, by David Fisher
2 votes
"In a vault, which you never leave." [+]"In a vault, which you never leave." () --OtisTDog... "one room, has an in-game note-taking system" [+]"one room, has an in-game note-taking system" () --Vulturous...

Vote for this game

The Lighthouse, by Marius Müller
1 vote
(No comment) [+](No comment) () --tekket...

Vote for this game

Downtown Tokyo, Present Day, by John Kean
1 vote
(No comment) [+](No comment) () --Ghalev...

Vote for this game

Seastalker, by Stu Galley, Jim Lawrence
1 vote
(No comment) [+](No comment) --shornet...

Vote for this game

Predictions of a Strip Mall Psychic, by Jake Elliott
1 vote
"short, slice of life, texture makes it a good on-the-go game" [+]"short, slice of life, texture makes it a good on-the-go game: while i would say the game is short, this means you definitely don't need to draw a map! texture, the system it's written in, shines on a mobile device where you drag and drop the verbs with your finger. (I find it a bit clunky to use with a mouse.)" () --gobbldygook...

Vote for this game

I-0, by Anonymous
1 vote
(No comment) [+](No comment) () --Ghalev...

Vote for this game

Vicious Cycles, by Simon Mark
1 vote
(No comment) [+](No comment) () --Sobol...

Vote for this game

A Day for Soft Food, by Tod Levi
1 vote
"Small (although..." [+]"Small (although not trivially small) game-world." () --Divide...

Vote for this game

Choice of the Deathless, by Max Gladstone
1 vote
"This is totally..." [+]"This is totally choice-based, and there's no need to track rooms nor is it even really meaningful to try." --Emily Short...

Vote for this game

Fail-Safe, by Jon Ingold
1 vote
(No comment) [+](No comment) () --Sobol...

Vote for this game

Terminal, by C. Everett
1 vote
(No comment) [+](No comment) ( - Full review) --tggdan3...

Vote for this game

Commander, by Nathaniel Holle
1 vote
"No navigation needed" [+]"No navigation needed: In the game you make decisions purely off of the information at hand, you don't need to know what you did previously. That's not to say that your decisions are unimportant, or that the game is linear (it has 6 story branches for a reason), however." --Nathaniel...

Vote for this game

Afflicted, by Doug Egan
1 vote
"Ideal for portable play, just not at lunch." [+]"Ideal for portable play, just not at lunch." ( - Full review) --Ghalev...

Vote for this game

Whom The Telling Changed, by Aaron A. Reed
1 vote
(No comment) [+](No comment) () --Sobol...

Vote for this game

Swanglass, by Yoon Ha Lee
1 vote
(No comment) [+](No comment) () --Divide...

Vote for this game

Cheater, by Wesley Osam
1 vote
(No comment) [+](No comment) () --Divide...

Vote for this game

Solitary, by Kahlan
1 vote
(No comment) [+](No comment) () --Divide...

Vote for this game

Faithful Companion, by Matt Weiner
1 vote
(No comment) [+](No comment) () --Sobol...

Vote for this game

Snowblind Aces, by C.E.J. Pacian
1 vote
(No comment) [+](No comment) () --Sobol...

Vote for this game

Dual Transform, by Andrew Plotkin
1 vote
"One room, one..." [+]"One room, one pickable item." () --Sobol...

Vote for this game

Earth and Sky, by Paul O'Brian
1 vote
(No comment) [+](No comment) ( - Full review) --Ghalev...

Vote for this game

Starborn, by Juhana Leinonen
1 vote
(No comment) [+](No comment) () --Sobol...

Vote for this game

Is there another game that you think should be on this list? Just fill in the title of a game you'd like to vote for.
Game Title (or TUID or IFID):