Best text effects (parser, Twine, other) - an IFDB Poll

by MathBrush
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What games have you played with great text effects (animations or styling or so on)?

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my father's long, long legs, by michael lutz
4 votes
"Nice styling, use of a short fade-in, flashlight effect" [+]"Nice styling, use of a short fade-in, flashlight effect" ( - Full review) --MathBrush... (No comment) [+](No comment) () --Sobol... (No comment) [+](No comment) () --Jason Lautzenheiser... (No comment) [+](No comment) () --Kinetic Mouse Car...

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Seedship, by John Ayliff
2 votes
(No comment) [+](No comment) () --Sobol... "Colour coding..." [+]"Colour coding used to indicate the severity or status of a factor. For example: Red is used to indicate that a planet has a corrosive atmosphere or if one of the ship's systems is on the brink of failing." () --Kinetic Mouse Car...

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To Spring Open, by Peter Berman and Yoon Ha Lee (as Two-Bit Chip)
1 vote
"The movement of..." [+]"The movement of the text across the screen to give a sense of motion when the protagonist is on the train. That is probably the most memorable. In general, the game also experiments with text size, colour, and animation." () --Kinetic Mouse Car...

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Open Sorcery, by Abigail Corfman
1 vote
(No comment) [+](No comment) () --Sobol...

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Ms. Lojka or: In Despair to Will to Be Oneself, by Jordan Magnuson
1 vote
"One of the few games I've seen that makes effective use of typewriter text." [+]"One of the few games I've seen that makes effective use of typewriter text." --Sam Kabo Ashwell...

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Ex Nihilo, by Juhana Leinonen
1 vote
"Cool zooming and panning" [+]"Cool zooming and panning" ( - Full review) --MathBrush...

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That Sinister Self, by Astrid Dalmady
1 vote
"An interesting..." [+]"An interesting application of reflected text." () --Sobol...

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